Settings

This documentation is aimed at server administrators. It displays all settings with default values and description. Please do not edit it directly, but add new [Desc("String")] tags to the source code. This file has been automatically generated for version {DEV_VERSION} of OpenRA.

All settings can be changed by starting the game via a command-line parameter like Game.Mod=ra.

Location

  • Windows: My Documents\OpenRA\settings.yaml
  • Mac OS X: ~/Library/Application Support/OpenRA/settings.yaml
  • Linux ~/.openra/settings.yaml

If you create the folder Support relative to the OpenRA main directory, everything including settings gets stored there to aid portable installations.

Graphics

Mode

This can be set to Windowed, Fullscreen or PseudoFullscreen.

Default Value: PseudoFullscreen

Graphics: 
	Mode: PseudoFullscreen

FullscreenSize

Screen resolution in fullscreen mode.

Default Value: 0,0

Graphics: 
	FullscreenSize: 0,0

WindowedSize

Screen resolution in windowed mode.

Default Value: 1024,768

Graphics: 
	WindowedSize: 1024,768

CapFramerate

Add a frame rate limiter. It is recommended to not disable this.

Default Value: True

Graphics: 
	CapFramerate: True

MaxFramerate

At which frames per second to cap the framerate.

Default Value: 60

Graphics: 
	MaxFramerate: 60

DisableWindowsDPIScaling

Disable high resolution DPI scaling on Windows operating systems.

Default Value: True

Graphics: 
	DisableWindowsDPIScaling: True

Server

Name

Sets the server name.

Default Value: OpenRA Game

Server: 
	Name: OpenRA Game

ListenPort

Sets the internal port.

Default Value: 1234

Server: 
	ListenPort: 1234

ExternalPort

Sets the port advertised to the master server.

Default Value: 1234

Server: 
	ExternalPort: 1234

AdvertiseOnline

Reports the game to the master server list.

Default Value: True

Server: 
	AdvertiseOnline: True

Password

Locks the game with a password.

Default Value:

Server: 
	Password: 

DiscoverNatDevices

Allow users to enable NAT discovery for external IP detection and automatic port forwarding.

Default Value: False

Server: 
	DiscoverNatDevices: False

AllowPortForward

Set this to false to disable UPnP even if compatible devices are found.

Default Value: True

Server: 
	AllowPortForward: True

NatDiscoveryTimeout

Time in milliseconds to search for UPnP enabled NAT devices.

Default Value: 1000

Server: 
	NatDiscoveryTimeout: 1000

Map

Starts the game with a default map. Input as hash that can be obtained by the utility.

Ban

Takes a comma separated list of IP addresses that are not allowed to join.

EnableSingleplayer

For dedicated servers only, controls whether a game can be started with just one human player in the lobby.

Default Value: False

Server: 
	EnableSingleplayer: False

QueryMapRepository

Query map information from the Resource Center if they are not available locally.

Default Value: True

Server: 
	QueryMapRepository: True
Source: GitHub